Re-blog: A great article on worldbuilding
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Today, I stumbled on the excellent Tales of the Grotesque and Dungeonesque blog and found this article that any aspiring setting brewer should read: World-Building: When is Enough Too Much? It really spells out and crystalises some of my own thoughts on why 'Brevity is king' In particular this passage: (B) A lot of world-builders are kidding themselves about the uniqueness of the history they've written for their settings. If it fits into the familiar pattern of “In the Age of Fire, the dragons rose and gathered these followers, but were eventually beaten back by the Knights of Gorro, led by the Great King Fajadhul who founded the city of Dahan in the Year 100030” you should realize that the words and dates could be swapped out to create the back story of a million other nondescript fantasy settings. This is sub-Tolkienism. Struck home with me. I have been brutally guilty of this in the past, and still am to a certain extent, though I am trying to condense it on