A more interesting weapons table for 5e
(tl:dr - Here is a table with more interesting weapon choices for 5e ) I really like the armor table for 5e. Good range of choice, not too short, not too long and there are just enough differences and overlaps that your choice of armor is meaningful and distinct. Simple and interesting. The weapons table for 5ed is probably one of the least thought out and most poorly implemented mechanics in the Player's Handbook though. Loads of redundancies (Why would I ever buy a mace when a quarterstaff does the same damage, is 20 times cheaper and can be used with 2 hands for even more damage?), Shortswords and scimitars being the same except vast price difference, longsword, warhammers and battleaxes all being the frigging same weapon, etc. It seems to have been built around weighing different damage types as more valuable than others, no matter that the differences almost never come into play. Except it's inconsistent. A warhammer is bludgeoning, but pricier than a slashing ba