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Showing posts with the label Swords & Wizardry

Further thoughts on "B/X-5e" hack: RedNext

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First of all, in reply to some of the comments on my previous entry as to whether 5e hacks can be considered old-school or not and why I will continue to bill my little pocket project as OSR in my own mind - I like  Greyhawk Grognard's definition: "We play the old games, and the games that feel like the old games." 'nuff said. On to other matters: I guess I am going ahead with this. Yesterday, I took the 5e SRD, split it into six booklet documents. Then I stripped it of all the stuff that won't fit in with my "Redbox 5e" mix. Cosmology guff, classes beyond the four basic ones, all races save dwarf,elf, halfling, feats and skills.  3 for players: Book 1: Characters (45 pages) Book 2:  Playing the game (29 pages) Book 3:  Magic (112 pages) And another 3 for the DM: Book 4:  Running the Game (16 pages) Book 5:  Treasure (63 pages) Book 6:  Monsters (164 pages) Something like this if ever actually printed. Great for the act...

Meditations on the right D&D system - how to choose?

I have recently felt a yearning to settle on a proper system as a lens to express and think D&D through. The ones that are floating through my mind are B/X, Swords & Wizardry, 5e, DCC and Fantastic Heroes & Witchery. For pure nostalgia, B/X is the one. And also why I am not feeling it for Labyrinth Lord. I don't really see what it is supposed to offer as a new  iteration of BECMI when simplicity+ nostalgia is a driving force? Less nostalgia and with little better solutions to make up for it that I can tell. 5th edition is the easy choice. It is modern, streamlined, easy to run. But its strength is also its weakness. It is so very tight and balanced - meaning every tinkering has a consequence (although far less than 3.5 or 4e). This sort of system also creates an expectation of balance, 'fair progression' etc. These may be valid concerns, but I'd like a system that flips players into a world where these concerns are trivial. This concern is contradi...