B60 "Dungeon Mastering as a Fine Art"
Somewhere in the Dragon Magazine issues I've been perusing lately, Moldvay comments that the part of the Basic set he is most proud of is B60 "Dungeon Mastering as a Fine Art", where he gets to impart his own experiences as a DM to newbie DMs. I leave the entire passage transcribed here below without further comment: The success of an adventure depends on the DM and his or her creation, the dungeon. The DM should have the dungeon carefully mapped out before play begins. Even so, a DM will quickly find that it is impossible to predict every possibility. After all, there are several players, and only one DM! It is not unusual for players to find a solution, or pose a new problem, that the DM has not even thought of. It is very important for the DM to be flexible. It is important that the DM be fair , judging everything without favoring one side or another. The DM is there to see that the ad venture is interesting and that everyone enjoy...