Now you too can use Alignment Languages
Back in the day, when I thought alignments were stupid and confining to character development and lawful/chaotic made the least sense of all, nothing was more contrived than alignment languages . From the Rules Cyclopedia: Each alignment has a secret language of pass- words, hand signals, and other body motions. Player characters and intelligent monsters always know their alignment languages. They will also recognize when another alignment language is being spoken, but will not understand it. Alignment languages have no written form. A character may not learn a different alignment language unless he changes alignments. In such a case, the character forgets the old alignment language and starts using the new one immediately. So because of your philosophical convictions, you learn how to speak a new language. Right, way to go putting everything in black and white. I wondered if anyone ever actually used this bizarre device at the table. Of course, since then I've done a...